Lego Star Wars The Complete Saga (2007)

LEGO Star Wars: The Complete Saga (2007)

The Force Is Strong With This One

Let’s start by showing y’all the trailers, shall we?



LEGO Star Wars: The Complete Saga was basically the ultimate package for LEGO Star Wars at the time. Instead of separating the prequel trilogy and original trilogy between two games, The Complete Saga brought all six movies together into one massive LEGO adventure.

And for me, this is it. This is my favorite.

Before The Skywalker Saga came along and completely changed what we expected from a LEGO game, The Complete Saga felt enormous. Six movies, dozens of levels, bonus missions, a huge collection of characters and vehicles, and plenty of secrets to discover. It took what already worked about the first two LEGO Star Wars games and put everything together into one definitive package.

So, grab your lightsaber, start smashing absolutely everything in sight for studs, and try not to accidentally murder your co-op partner for the fifteenth time.

Non-Spoiler Plot Overview

If you’ve watched Star Wars, you already know what you’re getting here.

LEGO Star Wars: The Complete Saga takes you through all six movies that existed at the time, beginning with The Phantom Menace and ending with Return of the Jedi. You play through LEGO recreations of the biggest moments from the prequel and original trilogies, with the usual LEGO sense of humor thrown into the mix.

One of the things I’ve always loved about these older LEGO games is how they told these stories without dialogue. Characters don’t speak—they grunt, gesture, scream, and perform increasingly ridiculous visual gags.

And somehow…you understand everything.

The gameplay follows the classic LEGO formula. You fight enemies, solve environmental puzzles, build objects, collect studs, hunt down Minikits, unlock characters, and eventually return to levels in Free Play with abilities you didn’t have the first time around.

It’s simple, but that’s exactly why it works.

Character Rundown

The character roster was huge for its time.

You’ve got all the obvious characters like Anakin Skywalker, Obi-Wan Kenobi, Luke Skywalker, Han Solo, Princess Leia, Darth Vader, Yoda, Darth Maul, Emperor Palpatine, Boba Fett, and countless Jedi, clones, droids, Rebels, and Imperial characters.

But then there’s one character who absolutely does not belong here:

Indiana Jones.

Yep.

You can unlock Indiana Jones in LEGO Star Wars: The Complete Saga.

Does that make any sense within the Star Wars universe?

No.

Do I care?

Absolutely not.

It’s Indiana freaking Jones.

George Lucas was behind both franchises, and Traveller’s Tales apparently decided that was enough justification. Even better, LEGO Indiana Jones returned the favor by letting you unlock Han Solo.

It’s such a weird little crossover between the two LEGO franchises, and I love it.

Pacing / Episode Flow

The structure is one of the game’s greatest strengths.

You essentially have six separate LEGO campaigns packaged together:

The Phantom Menace, Attack of the Clones, Revenge of the Sith, A New Hope, The Empire Strikes Back, and Return of the Jedi.

That means there’s a ridiculous amount of variety.

One minute you’re fighting battle droids on Naboo, later you’re running around Geonosis, then you’re battling through the Clone Wars, escaping the Death Star, fighting on Hoth, and eventually confronting Vader and Palpatine.

Then you’ve got the bonus missions on top of everything else.

There are roughly another ten or so bonus challenges and missions depending on what exactly you’re counting, meaning finishing the six movies isn’t remotely the end of the game.

And then, of course, you’ve got Free Play.

That’s where the LEGO addiction really begins.

Because suddenly you’re replaying levels thinking:

“WAIT. I CAN USE THAT CHARACTER TO GET THAT MINIKIT.”

And there goes another three hours of your life.

Pros

Heres the full soundtrack, yes that in it’s self is a pro, the music itself

Also heres a few of my favorite.



The biggest positive is simply the sheer amount of content. Having all six movies in one game made The Complete Saga feel gigantic when it released, and because every movie has its own locations, characters, enemies, and set pieces, it rarely feels like you’re doing exactly the same thing over and over again.

The classic LEGO gameplay is also just incredibly satisfying. Smashing objects, watching LEGO pieces explode everywhere, collecting studs, building ridiculous contraptions and hunting for collectibles never gets old for me.

But I need to give special praise to one particular change:

THEY TOOK THE STUPID TIMER OUT OF THE VEHICLE MISSIONS.

YES.

FINALLY.

Those timed vehicle levels were one of my biggest annoyances with the original game. Here, the regular versions of those missions don’t constantly have a timer breathing down your neck.

Thank you.

Thank you so much.

Although apparently someone on the development team couldn’t completely let go, because certain bonus versions of those missions bring the timer back.

Why?

Who was demanding this?!

“Hey, remember that annoying mechanic we removed?”

“Yeah.”

“What if we secretly put it back?”

NO.

Still, that’s a relatively minor complaint considering how much I love everything else.

Cons

There really aren’t many major negatives for me.

Some of the vehicle missions can still be annoying, and—as I just mentioned—the timed bonus challenges can kindly launch themselves into the nearest Sarlacc pit.

The gameplay is also obviously much simpler than what LEGO games eventually became. Combat is basic, puzzles aren’t particularly difficult, and the hub isn’t remotely comparable to the enormous open worlds we’d eventually get.

But I don’t really hold that against it.

This was the classic LEGO formula, and The Complete Saga arguably perfected that version of it.

Also im gonna be honest the return of the jedi levels are by far the worst in my opinion.

Final Thoughts

I absolutely love LEGO Star Wars: The Complete Saga.

For years, this was the LEGO game for me.

It took two already great games, combined them, improved some of their most annoying elements, added bonus content and created one enormous celebration of the first six Star Wars movies.

And somehow Indiana Jones is hanging around too.

Because why the hell not?

When I originally talked about this game, LEGO Star Wars: The Skywalker Saga hadn’t released yet, and I remember looking at what TT Games was promising for that game and thinking:

There’s no freaking way.

Around 500 characters.

Dozens of vehicles.

More than 20 planets to explore.

45 story missions.

And an absolutely ridiculous number of collectibles.

At the time, I genuinely thought The Skywalker Saga might finally dethrone The Complete Saga for me.

But regardless of what came afterward, The Complete Saga deserves its reputation. There’s something wonderfully straightforward about it. No gigantic skill trees. No overwhelming menus. No absurdly complicated combat systems.

Pick a movie.

Pick a level.

Grab another controller.

And start breaking LEGO.

Sometimes that’s all you need.

Rating

10/10

One of my favorite LEGO games ever made and absolutely worth playing.


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⚠️ Spoiler Warning

From this point forward, I’ll be talking about specific levels, moments, characters and other content from LEGO Star Wars: The Complete Saga. If you’ve somehow avoided the story of Star Wars for the last several decades and don’t want anything spoiled, you’ve been warned.

Spoilers

One of the coolest things about playing through the entire saga in chronological order is watching the game transition from the Republic era into the Galactic Civil War.

You start with little Anakin Skywalker running around Naboo and eventually reach Darth Vader fighting Luke Skywalker.

That’s still such a cool progression.

And because this is LEGO Star Wars, some incredibly dramatic moments from the movies become completely ridiculous. Characters have to communicate entire plot developments through facial expressions, pantomime and random LEGO slapstick because nobody actually talks.

That silent comedy remains one of the defining characteristics of these original LEGO games.

The real longevity, though, comes after you’ve completed the story.

Going back through Free Play with your enormous collection of unlocked characters is where The Complete Saga really becomes addictive. Suddenly areas that were completely inaccessible during Story Mode can be reached using Force users, Sith characters, bounty hunters, droids, small characters and everyone else’s specialized abilities.

That’s where you’re going after Minikits, True Jedi status and everything else required to squeeze every last bit of content out of the game.

And then you unlock Indiana Jones.

Because apparently after surviving Nazis, the Ark of the Covenant, the Temple of Doom and the Holy Grail, Indy decided:

Screw it. I’m going to a galaxy far, far away.

Makes absolutely no sense.

10/10.

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