The Walking Dead: Michonne (2016) 🧟♂️
Three Episodes of Trauma, Machetes, and Bad Decisions
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🎬 Trailers
Lets start by showing y’all the trailers shall we?
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📖 Non-Spoiler Plot Overview
Unlike Lee and Clementine’s saga, this spin-off follows Michonne (Samira Wiley in the game), one of the most iconic characters from the comics and TV series. Set between Issues #126 and #139 of the comics, it fills in the blanks of what Michonne was doing when she vanished from Rick’s group.
In true Telltale fashion, the story blends walker carnage with heavy personal drama. Michonne is haunted by visions of her missing daughters, while also navigating a group of strangers who may or may not be worth saving.
It’s short, intense, and far more about guilt than survival.
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👥 Character Rundown
Michonne (Samira Wiley): Our lead. Wielding her machete and haunted by the past, she’s caught between protecting others and wrestling with her own demons.
Pete (Malik Yoba): A kind-hearted fisherman who tries to keep hope alive. The moral compass type.
Randall (Derek Phillips): One of the season’s antagonists. Smarmy, violent, and exactly the kind of guy you want Michonne to slice.
Norma (Cissy Jones): Randall’s sister, the more level-headed villain, but still ruthless when it comes to protecting her people.
Sam (Katherine A. Powell): A young survivor you cross paths with. Brave but reckless, her family drama drags Michonne deeper into chaos.
Greg (Alex Fernandez): Sam’s brother, anxious and fragile in a world that eats the fragile alive.
The cast is smaller than the main series, but that’s by design — the focus is all on Michonne’s inner turmoil.
🎮 Gameplay – Telltale’s The Walking Dead
The Walking Dead games by Telltale are narrative-driven, choice-based adventures. They aren’t about fast reflexes or complex combat; they’re about decisions and consequences. Each episode plays like an interactive story where you move your character around, explore environments, talk to survivors, and make choices that can change relationships or even determine who lives and who dies.
Gameplay usually alternates between:
Dialogue trees – conversations where your responses (or silence) shape how characters see you.
Quick-time events (QTEs) – button prompts during tense action scenes like fending off walkers or escaping danger.
Exploration and puzzles – walking around areas, picking up items, or solving simple survival-based problems.
The hallmark of the series is its branching narrative. Even though major story beats eventually funnel back to a central path, the journey feels personal. Your version of Lee, Clementine, Javier, or anyone else will be shaped by the difficult choices you make.
In short, the gameplay isn’t about “winning” in a traditional sense — it’s about living with your choices and seeing how the story reacts to you. That’s what makes The Walking Dead stand out, even years later.
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⏱️ Pacing / Episode Flow
Episode 1: In Too Deep – Strong start. Introduces Michonne’s trauma visions and the new survivor group.
Episode 2: Give No Shelter – Action-heavy, with more walker battles and escalating human conflicts.
Episode 3: What We Deserve – The bloody finale, forcing brutal choices and leaving Michonne to confront her past once and for all.
It moves fast (3–4 hours total), but the tight pacing fits a miniseries.
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✅ Pros
Michonne as a playable character is awesome — her combat and presence are powerful.
Samira Wiley nails the voice acting.
Heavy emotional weight with Michonne’s visions of her daughters.
Short and punchy — doesn’t overstay its welcome.
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❌ Cons
The supporting cast isn’t as memorable as Clem/Lee’s crew.
Villains feel a bit cookie-cutter compared to Carver or The St. Johns.
Some choices don’t feel as impactful.
If you’re not invested in Michonne already, it may feel like side content.
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💭 Final Thoughts
The Walking Dead: Michonne isn’t as groundbreaking as Season 1 or as gut-wrenching as Season 2, but it’s a solid, character-driven side story. It’s worth playing if you love Michonne or want to see another slice of the apocalypse through her eyes. It’s quick, dramatic, and sharp — much like Michonne’s machete.
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⭐ Rating
7.5/10 – Good side story, but definitely a side dish, not the main course.
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⚠️ Spoiler Warning
Okay, machetes up — here’s the spoiler dive.
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🧟 Spoilers
From the start, Michonne is plagued by hallucinations of her missing daughters. The visions blur reality and guilt, making it hard to tell what’s real. These haunting moments define her journey — she’s not just fighting walkers, she’s fighting herself.
The conflict with Norma and Randall is classic Walking Dead — you meet a seemingly safe community, only to find out it’s rotten underneath. Randall is sadistic, Norma is calculating, and the showdown with them pushes Michonne into brutal moral choices.
Sam and her family’s tragedy drives the middle chapters. Greg’s death hits hard, especially because it highlights how fragile hope is in this world. Sam clings to Michonne as a protector, forcing her to decide how far she’ll go for people she barely knows.
The finale, What We Deserve, delivers the emotional gut punch. Michonne finally faces whether she’ll let go of her daughters or keep carrying their memory as a wound that never heals. It’s intimate, painful, and leaves her scarred in ways no walker could.
In the end, it’s not about whether you win or lose. It’s about whether Michonne learns to live with herself.
