Star Wars Force Unleashed 2: Let’s start off with showing y’all the trailers shall we?
Where to start? Well, this might catch some flack but I actually liked this film as much as I did the first game, both are equally as good in my opinion. Now granted I will say this the story was slightly rushed.
But let’s get the rating out of the way so we can get into spoilers, overall yeah I had tons of fun with this game. Heck, this game gives you two lights lightsabers this time, to quote Count Dooku “Twice the Pride, double the fall”.
The only issue as I stated is the story seemed rushed, I kid u not for about 90% of this game you’re on the planet Kamimo, u start off on Kamino. U go to a different planet, u go to Dagobah right after for a cutscene then u go back to Kamino.
Yeah, that was rushed, BTW one of the best things about these 2 games they both have a branched ending so u get to pick ur ending u want to play out. Either Dark Side ending or Light Side ending, I’ll allude to that later in spoilers.
So overall I’ll give this game a solid 10/10, warning spoilers ahead y’all has been warned.
So in this game, we play Starkiller again? Is he a clone or is he not a clone? That’s the question, anyways Vader is training him. But Starkiller gets a vision of Vader killing him from the last game, so he runs away and electrocutes Vader.
So basically u make ur way through Kamino, fighting stormtroopers and slightly tougher enemies such as robots.
So after u kill the enemies with lightsabers and lightning (yeah he has the power of lightning still), u steal Vaders personal Ti-Fighter. Now why would u do that is beyond me.
So u fly to like some kinda royalty planet where u make ur way through fancy buildings and fight against guards who can teleport, u have to take them our with electricity.
U make ur way to an arena where ur blind jedi friend Kota from the first game is back, he’s captured in an arena. U fight a giant beast, and u escape with him.
Vader sends out Boba Fett to hunt down Starkiller, the best way to lure him out is to kidnap his girlfriend he’s in love with named Juno Eclipse.
Uh oh, so Starkiller finds out about this when he goes to Dagobah and sees Yoda and goes into the cave and gets a vision, yeah the Dagobah segment is just a cutscene. Yeah, that’s a waste.
Anyways they head back to Kamino so Starkiller can go rescue Juno Temple who has been kidnapped by Boba Fett.
So anyway u make ur way through enemies, including new enemies that are these small robot spiders that are annoying to deal with. U will make ur way to Darth Vader to fight him, and again u fight him. Just like the ending of the first game.
Anyways now let’s talk about the branch ending. Once u take the fight outside in the rain, Vader reveals Juno to Starkiller and he chokes her and then tosses her.
U then attacks him with massive powers of lightning, Vader starts taunting Starkiller by saying “ur feelings for her are not real” which Starkiller says “They are real to me!” The rebellion and Kota come up and try to stop u from killing Vader.
They want to arrest him and put him on trial and face consequences for what he’s done, oh, and question him of course. So u have the choice of killing Vader because he will forever keep hunting him down, or u have the choice to not kill him.
If u choose the Light Side path then u spare Vader, and u walk away to go see Juno who’s unconscious….Kato tells a rebellion to get something to hold Vader (although realistically what can hold Vader?)
So then Starkiller is told Juno can’t be healed, but he gives her a kiss which wakes her up. Oh how cliched, anyways the game ends with Starkiller going into the backroom of a ship to talk to Darth Vader who’s contained.
Starkiller says u say that u say I’m a clone, that I have no mind of my own. But I let u live, you are no longer in control of me. Which Vader says as long as she lives, I’ll always be in control of u. Ohhhhhhh that’s haunting.
So they take off with other ships flying in different locations so they can trick the empire so they don’t know which ship Vader is in, just then we see Boba Fett’s ship head out behind them hunting them down. Dunnn dunn dunnn!
Now let’s talk about the Dark Side ending, if u pick the Dark Side ending u try killing Vader. But then this hooded figure comes up behind Starkiller and stabs him, remember how I said this game deals with Starkiller not certain if he’s a clone or not?
That if he is a clone, then does this mean Vader can make more of him? Well this hooded figure tosses the rest of Starkillers friends off the landing platform they are on, into the water.
Vader then walks up to Starkiller who’s on the floor and says “I lied when I told u the cloning process has not been perfected” then the hooded figure comes up behind Vader. Takes down his hood and reveals himself to be another clone of Starkiller.
So then Starkiller dies as he sees Juno’s corpse staring at him, Vader sends out his new evil clone to go hunt down the rest of the rebellion. And gnats how this game ends if u pick this ending, jeepers that was a dark ending.
So yeah that’s all to say folks, rating 10/10, there’s one flaw.
⭐ The Dual Ending Problem (a.k.a. “Narrative Checkmate”)
The biggest issue with The Force Unleashed II isn’t the lightsaber combat, the cloning mystery, or even the fact that Starkiller has more midlife crisis flashbacks than an HBO protagonist — it’s the way the endings fundamentally break the story.
This game tries to pull a “choose your destiny” thing twice… and both choices tank the narrative in their own unique stupid way.
🔵 Light Side Ending (Canon Ending)
Starkiller refuses to kill Vader, listens to Rahm Kota (the blind Jedi general), and captures Vader alive.
On paper: Noble. Dramatic. “The Rebellion has hope” blah blah blah.
In execution:
It makes every character in the room look like they’ve been sniffing paint fumes.
Vader just… stands there and lets rebels put handcuffs on him?
The same Vader who force-choked a guy through Zoom in Episode V?
The same Vader whose mere presence makes Thrawn tense up?
That Vader?
Sure. Totally believable.
Rahm Kota says, “We’re taking him to a secret rebel base to interrogate him.”
OH. GOOD. IDEA.
Let’s take the Emperor’s pet war criminal, the second most dangerous being in the galaxy, and personally deliver him TO THE ONE PLACE the Empire is trying to find.
WHAT COULD POSSIBLY GO WRONG.
Chewbacca wouldn’t even let Han put fake cuffs on him in Episode IV.
But Vader, the Sith Lord, the walking iron lung of rage, is suddenly chill enough to Uber Pool himself to Rebel HQ?
I’m sorry, but nobody should be this calm around a dude who can snap necks with a thought.
This isn’t storytelling.
This is fan-fiction written by someone who thinks Vader’s personality comes from a Hallmark specials playlist.
—
🔴 Dark Side Ending (The “Are You Serious?” Ending)
You choose violence, kill Kota, try to kill Vader — and get shanked by a surprise clone.
On paper: Grim. Shocking. “Sith victory” vibes.
In execution:
It breaks the canon continuity in a different way.
Because guess what?
If you played the first game and picked the Light Side ending — Starkiller DIED.
That was his heroic arc.
That’s why the sequel exists.
So the Dark Side ending in the second game says:
> “Maybe he survives… maybe this is another twist… maybe this is original Starkiller…”
No.
No, it isn’t.
We SAW him die in the first game.
There is no mystery here.
You can’t “prestige television reveal” your way out of your own established plot.
And here’s the real kicker:
If a player:
Played only one ending in TFU1 (the Dark Side ending)
and then
Went straight to TFU2 without doing the Light Side replay…
The entire sequel makes NO SENSE.
Like:
Why is Vader still alive?
Why is Starkiller possibly a clone?
Why is Kota alive and kidnapped again?
Why is there a rebellion storyline at all?
The writers decided that one specific ending is canon, but never gave the player narrative clarity through gameplay.
That’s like making a sequel to a Choose-Your-Own-Adventure book but only continuing the plot from ONE page and pretending the others never existed.
You literally wrote your game into a corner where half your players were guaranteed to be confused.
—
🧩 The Fundamental Narrative Error
Both endings have a core problem:
The story assumes you:
1. Played the Light Side ending of TFU1,
2. Made the “correct” choice,
3. And magically understood which moments were canon without being told.
That is bad design for a video game based on branching choice.
A “choice” that isn’t actually a choice is just… homework.
And TFU2 treats its canon like a drunk magician:
> “Pick any card… but actually, pick THIS card, or the trick won’t work and the next trick will be nonsense.”
—
✍️ Quick Drop-In Lines for Your Review
Use these wherever you want:
“The Force Unleashed II pretends it’s offering freedom, but really it’s a multiple-choice test where only one answer lets you pass to the next cutscene.”
“The Light Side ending looks noble until you remember Rahm Kota basically said, ‘Let’s bring Darth Vader to the secret rebel base.’ Genius.”
“The Dark Side ending tries to be profound, but we already SAW Starkiller die. ‘Maybe he’s a clone’ is not a twist. It’s denial.”
“The dual-ending structure didn’t create replay value. It created plot confusion.”
